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I’m a writer and editor, so I frequently notice inconsistencies in the text of interfaces, and they’re very easy to find in System Settings. (See Niki Tonsky’s Twitter thread for some amazing examples, which feature inconsistencies in interface elements, in text layouts, in misaligned buttons, and more.) Each one is an example of Apple getting the details wrong, and the details matter. There are also dozens, if not hundreds, of little quirks throughout the app. These are some of the big-picture issues with System Settings. But the hierarchy underneath requires a lot of clicking back and forth, using up a lot of those saved clicks.

The sidebar means you don’t need to click back up to the top level, which is an improvement. System Preferences is an app that requires an awful lot of clicks itself, but System Settings doesn’t really fix the problem. Instead, once macOS Ventura ships, be prepared to click around…a lot. Why is the default web browser setting located toward the bottom of the Desktop & Dock settings?Ī lot of interface confusion and frustration could have been alleviated by letting the app spread its wings a bit, both horizontally and vertically. Imagine if we could make the interface a little taller, so we could see more content on a giant desktop display or even on a 16-inch MacBook Pro. Click on Privacy & Security, and you’ll find more than 20 sections you can click on for more settings, and below that are the controls to set App Store security levels and turn FileVault and Lockdown Mode on and off. Some sections also feature very long scrolling lists. Why isn’t the Settings app resizable? Why doesn’t it display its deep hierarchy by showing multiple columns, so if you click on General, you can see all its sub-items, and the contents of the sub-item you’ve selected?
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Pretty much every Mac comes with a widescreen display and has for ages. The most mystifying design decision about the new System Settings app might be the fact that it’s still more or less square. If you click away to another category and then return to General, the app displays the same item (like Sharing) you were looking at when you last visited, rather than the entire General listing, making it easy to miss that you’re not seeing all the General settings items, but a subcategory. If you find an item by search, the left-hand sidebar won’t tell you which section you’re in. In the right side of the window, there’s only a back button next to the name of the setting to let you know that you’re actually one level down from the main list of General items. If you end up in one of those General sections, it can be easy to misunderstand what you’re seeing. What’s worse, the System Settings app hides its hierarchies. At its top level, it’s got a couple dozen icons to choose from–way too many–organized either in alphabetical order or broken into inscrutable categories.
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The System Preferences app is a strange beast, as you might expect for a relic from the prehistoric era of Mac OS X. Is SwiftUI the reason that System Settings is a rambling wreck? I don’t know, and I don’t care. Any given development system or programming language will spawn a range of software, from good to bad. In the end, all that matters is how good the experience is. I could not care any less about the tools Apple uses to build its operating systems and apps. The biggest pressure comes from the inside.īut I’m not a developer, I’m just a Mac user. Outside developers can only do so much complaining. That’s the only way those tools will ever get better–with people inside Apple identifying their weak spots and demanding change.

In many ways, it’s good that Apple has decided to build key macOS apps with its own tools. System Settings in macOS looks like the iPhone version, but that’s not actually a good thing.
